Despite being the next step in Nintendo’s handheld strategy–and a noticeable power bump from the DS–the 3DS’ launch lineup failed to communicate what Nintendo’s new system actually offered. Launched during the twilight of the Wii, but before the unveiling of the Wii U, the 3DS suffered from an anemic launch lineup, a market-blind price, and a genuine lack of interest around its core gimmick: glasses-free 3D. ![]() It was late 2011 and the Nintendo 3DS had endured a tough year.
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